It's good as a cheap, low recharge interrupt for alot of bosses that have slow cast, instant recharge, problem skills like Zhu Hanuku's ressurrect and Zoldark's skills.
Aside from that, heroes can't prioritize interrupts, and a single rupt every 5 seconds is a drop in the bucket when you're facing a mob of 5-12 creatures. They're generally not useful enough to be slotted on a hero without a specific target in mind.
I'd recommend sticking to energy management skills like leech signet or power drain for heroes.
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